the fact that arrows stick to any surface becomes frustrating when you have to jump to the top and grab the arrow while there are 2 enemies behind you.
i hit a 22 ;) really fun game. I like how the player slows down when you draw back, makes shooting the enemies feel really epic. IMO the default speed of the player is too fast though, it makes it hard to control and you feel a bit frustrated when you miss the arrow.
Thanks for playing and for the feedback, I'm glad you enjoyed it!
I do agree with the player being a bit too fast but after messing around with different speeds it was the best compromise, any slower and it gets too hard to outrun the enemies.
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hold on this aint oneshot
its a oneshot clone
I wonder how many people had confused this with nightmargin's OneShot...
my high score is 27 tho
can i have the coding?
It was made in Construct, no code :)
I could send you the .capx file but I use the paid version, I don't think you would be able to open it using the free version.
can I have the .capx file
because i need it for my school project
Why do you need to use it for your school project? Just wondering
I need it for game making contest before 30 July
I don't really want to give you the file if you're just going to use/copy it for your own contest submission, sorry.
the roof fucks up
Can you elaborate?
That's the whole point of the game haha...
If the player shoots without thinking about where the arrow will land then it will be harder to retrieve it.
Once they learn to kill enemies while making sure the arrow lands somewhere convenient is when they'll start reaching the higher scores.
Really fun to play, the graphics are great and the music is also really good.
i loved the game=)
Nice, I'm glad you enjoyed the game!
Maybe I need to add something to stop players just jumping in the middle haha.
I scored 6 two different times. This game is a great example of simplicity and minimalism.
i hit a 22 ;) really fun game. I like how the player slows down when you draw back, makes shooting the enemies feel really epic. IMO the default speed of the player is too fast though, it makes it hard to control and you feel a bit frustrated when you miss the arrow.
Thanks for playing and for the feedback, I'm glad you enjoyed it!
I do agree with the player being a bit too fast but after messing around with different speeds it was the best compromise, any slower and it gets too hard to outrun the enemies.
my top is 15 :D i have a proof
edit: 7 is my current high score will keep you updated =D